Scaling The Bullets Dynamically
Автор: Entagma
Загружено: 2019-12-26
Просмотров: 10815
Описание:
NEW SCENE FILE. (Now compatible with H19)
In this tutorial Manuel explains packed primitives and how to dynamically scale bullet objects at simulation time.
For render files & advanced setup visit: www.patreon.com/entagma
00:00 - Intro
00:45 - Basic Setup
03:00 - Packed Primitives explained
06:30 - Creating the DOP Setup
09:15 - Scattering Influence Points
10:30 - Writing the Scaling Solver
17:00 - Making the Solver execute only on certain frames
21:00 - Updating The ID Attribute
Download Project File (.zip):
https://www.entagma.com/downloads/Liv...
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