Dedwen x Szenostudio: Audio-Reactive 4D Unreal Engine Motion Design Music Video
Автор: Armin Purkrabek
Загружено: 2025-12-12
Просмотров: 125
Описание:
Over the past weeks, I developed an audio-reactive, real-time 4D motion design piece driven by a track from sound artist Dedwen.
The entire setup is built in Unreal Engine 5 and runs fully live in real time. No editing or post processing involved. A cinematic camera moves through the environment, responding directly to FFT data from the track — frequencies, peaks, and rhythmic structures continuously transform the objects and spatial composition.
The result is a visual language that does not emerge after the music, but coexists with it: alive, dynamic, and continuously reshaped by the sound. Real-time data becomes the connective matter between audible and visible form.
Tools and systems used:
• UE5 Motion Design tools
• Cloners & Effectors
• Cinematic camera on rig + Sequencer
• Blueprint programming for all dynamic behavior
• Real-time audio analysis & real-time rendering
Music from Dedwen: https://dedwen.bandcamp.com/
Special thanks to @RedefineFX and @DesignGoBrr for their excellent free Unreal Engine tutorials, which helped make this process accessible.
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