TIMELAPSE Game Asset Stylized Cash Register | 3dsMax/Substance Painter
Автор: Nina Shaw - GameArt
Загружено: 2021-03-27
Просмотров: 502
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Download all the original scene files on my Patreon page:
/ 49266660
Dowload my Smart materials here:
https://www.patreon.com /posts/43717796
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Special Thanks to my Patrons!
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Hector Cuevas
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ahmet
In this video I'll show you the complete workflow on how to model, unwrap, a Stylized Cash Register in Autodesk 3dsMax and then texturing it in Substance Painter.
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Here’s a list of some of my Main Hotkeys in 3dsMax:
B – Bevel
CTRL+C – Copy
CTRL+V – Paste
CTRL+Z – Undo
Z - Zoom
C – Connect
ALT+X – See-Through
F – Front View
T – Top View
L -Left View
P – Perspective View
Q- Select and move
W- Select and rotate
E- Select and scale
SHIFT+R - Repeat last command
G – Hide Grids Toggle
M – Material Editor Toggle
F3 – Wireframe View Mode
F4 – Edges Shaded View Mode
S – Swift Loop
R – Regularize Edge Loop (Script)
A – Ring
CTRL+A – Select All
CTRL+I – Invert
SHIFT+S – Stitch (Uv’s tool)
1 – Select Vertices
2 – Select Edges
3 – Select Border
4 – Select Polygon
5 – Select Element
#Autodesk3dsMax#SubstancePainter#Stylized
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