ULTRAKILL P-2 but I ruined it with 7 challenges
Автор: Nixya
Загружено: 2026-02-20
Просмотров: 36
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I actually did this challenge first try, but it broke just before the panopticon + sisyphus prime fight, after the enemies were all dead, and started running at 20 fps. Then, it took me HOURS to do it again, and also inflicted physical pain on me. Ow. But, I remained stubborn, for one reason or another.
I am planning on doing more/making more challenges. Maybe even stacking more onto this (already have another silly one planned to be made!) Links for the mod repo and my bluesky (it's trash) are below all of this probably more important info.
okay, and the challenge descriptions! Somewhat ordering these from simplest to most complex.
Blood Fueled Enemies - All enemies in the game will be healed if you get hurt near them, that's kinda it. It's not that big of a game changer but it can extend fights some if you get blapped over and over.
Radiant All Enemies - All enemies in the game are radiant. The configuration is 1.25 for speed, 1.1 for damage, and 1.25 for health. I opted to not go with 1.5 across the board because Salty Enemies increases their radiance speed by up to 0.75. Plus, because it's more fun to me this way. Radiance buffs are kinda lame if overdone imo.
Self Conscience - V1 is self conscious about their style, if they're doing bad, they have low energy. At destructive, dashes cost 1.5x what they usually do (almost like halving your stamina) at ULTRAKILL they actually cost 0.95x instead, making them SLIGHTLY cheaper! But barely noticeable, in my opinion.
Salty Enemies - Enemies will get their speed buffed more and more as your do more stylishly, representing them getting salty about you styling on them, if you reach ULTRAKILL rank, enrageable enemies enrage, the bodies on the ground will scream in fury at you, and non-enrageable enemies also scream but get extra buffed.
Heck Puppets - Heck itself will summon puppet clones of the enemies to try to add suffering to your experience, depending on your style rank. Killing a puppet gets rid of it for 7 seconds, if the puppet's necessary style rank is lost (so, you drop your style too low) OR, the puppet leader dies, the puppet will die. Puppets have reduced health, speed and damage.
Heat of Heck - Heck will burn V1 more if their style is higher, with the only way to cool the heat being to keep moving, the higher your style rank, the faster you must move to counteract the heat. Burning hot causes hard damage, but it also causes upsides, like your attacks becoming explosive, enemies getting burned on contact with you and you igniting oil on contact. But, you also explode when you get hit if you're burning hot enough (boosting how much damage you take from the hit) also, twirling your revolver can help you cool down.
Aggressive Agony - Heck tries to torment V1 further, by measuring and extracting the physical and mental (seeing their allies get destroyed before their very eyes) pain V1 causes their foes, to then summon attacks upon V1. These attacks are currently ALL parriable, however, so they can be used to your advantage.
My Bluesky: https://bsky.app/profile/nyxpirientit...
Mod Repository: https://github.com/nyxpirientity/ultr...
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