Bomberman Generation: Multiplayer vs Intense AI
Автор: CrazyGameNerd
Загружено: 2011-08-08
Просмотров: 55330
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Stage 1: ''Standard''
Not that difficult to beat on this stage.
This is a challenge that my friend and I came up with not too long ago. The point of the challenge is to beat the computer five times in a row on every stage. We use our own custom rules against them (which can be seen at the start of the video).
I'm the white bomber and my friend, MultiAnimeArtist, is the black Bomber. We are on a team against two horribly intense (or as the game puts it, "strong") opponents. We consider them as intense because whenever a bomb is placed they will calculate when the bombs explode, as well as the bombs entire blast radius every single time(!). You can however manipulate the computer into making mistakes either by moving bombs by throwing them, 'falcon kicking' them or 'falcon punching' them. Sometimes during the blast animation the computer will rapidly drop bombs and damage itself.
We have quite a few strats to use, but in this video we used a lot of suicide. It can be useful if we got a lot of life to waste. Another strat we used a bit is to trap the computer between two solid objects, (for example between a bomb and a block). Keep in mind that this is harder to do if the computer got a Bomb-Kick Card or a Punch Card. It is still possible to completely block them (preferably by using a Line Bomb Card), but that's more difficult.
Usually you can't see what stats you have gotten during gameplay. But because of my editing, the stats of every character are detailed throughout every match of this video.
Be sure to visit my awesome team mate, MultiAnimeArtist: / multianimeartist
NOTE: This is the slower PAL 50Hz version of the game. 60Hz Mode must be forced through modding, which we did not have available at the time.
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