Learn how to rig character hair in Blender 4.0 step by step
Автор: YPalmer
Загружено: 2025-09-01
Просмотров: 1001
Описание:
In this tutorial, I’ll show you my workflow for creating bones, parenting the hair mesh, fixing bone roll, and preparing everything for export to Godot Engine.
Hair Physics Preview : 00:00 - 00:08
Placing Bones : 00:08 - 02:39
Parenting Hair Strand to Root Bone: 02:39 - 02:50
Parenting Hair Mesh to Rig: 03:00 - 03:20
Adding the Same Armature to a Hair Strand: 01:33 - 01:42
Adjusting Bone Rolls for Godot 4: 03:55 - 04:59
Checking Scale and Exporting : 04:59 - 05:41
Watch Part 2 How to add hair physics in Godot 4.4.1 : • How to add hair physics in Godot 4.4.1
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