GameMaker Studio 2: Automatic Depth Sorting - a great alternative to depth = -y
Автор: GameMaker Rob
Загружено: 2020-11-13
Просмотров: 6762
Описание:
Using depth = -y can cause some issues with GameMaker 2. This video will show you how you can just draw what's on screen, in the correct draw order, with just one object and a small amount of code.
Half the video shows you how it works and how I have my project setup so it's about 3 minutes of coding! :O
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Credits
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Background animation by: AA VFX, Amitai Angor , / dvdangor2011
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