[Minetest WIP]: Bosses, Phases and AoE Mechanics
Автор: Emperor Genshin
Загружено: 2020-11-08
Просмотров: 551
Описание:
Just another day coding some stuff, currently testing out the upcoming NPC framework for the Legacy Forge game server.
Still needs more work, hopefully I can get this done in no time flat! X)
Timestamps -
0:00 Boss NPC performs readying animation when targeting a enemy for the first time.
0:03 Boss NPC starts attacking inconsistently at phase 1.
0:04 Boss NPC casts first AoE attack.
0:06 Boss continues to attack inconsistently.
0:12 I began to forcibly call the AoE function to damage the Boss to lower it's HP percent to 60%.
0:16 Boss NPC changes to phase 2.
0:19 Boss NPC performs a aerial combo attack
0:31 Boss NPC summons projectiles that chases and shoots it's target (Testing minion spawning)
0:36 Boss NPC continues to pull aerial combos while summoned projectiles assists it.
Повторяем попытку...
![[Minetest WIP]: Bosses, Phases and AoE Mechanics](https://ricktube.ru/thumbnail/itWgEnqb5ug/hq720.jpg)
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