How to Design ISV's In Kerbal Space Program
Автор: YGTE
Загружено: 2025-04-27
Просмотров: 3912
Описание:
Most of these craft are a "direct example" of what to "avoid," during early design processes but it gives the general idea of how to construct ISV's in Kerbal Space Program.
Submit any designs to / interstellarvehicles or ask about them.
Near Future: https://forum.kerbalspaceprogram.com/...
(Necessity)
Far Future: https://forum.kerbalspaceprogram.com/...
(Necessity)
KJR (Joint Re-inforcement): https://forum.kerbalspaceprogram.com/...
(You'll need this for craft longer than 200m and it's just a generally good idea to have it in stock KSP as well)
WASD Editor: https://spacedock.info/mod/56/WasdEdi...
(Necessity for craft longer than the SPH or VAB)
Editor Extensions: https://spacedock.info/mod/48/Editor%...
(Necessity for craft longer than 200M for rigid attachment)
Sterling Systems: https://forum.kerbalspaceprogram.com/...
(Optional for electricity and radiators)
*I'd highly recommend installing all of these mods with Ckan as they require so many dependencies.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: