Izkimar Podcast #2 - Crowfall Creators (Gordon Walton, J. Todd Coleman)
Автор: Izkimar
Загружено: 2017-06-29
Просмотров: 543
Описание:
This is the Izkimar Podcast in which I interview game developers and try to break down various aspects about the development process. In this interview we talk about the J. Todd Coleman and Gordon Walton's background (Crowfall Developers), previous titles like Shadowbane, risk taking in MMO Development, crowdfunding, and more!
00:25 Gordon background
1:25 J. Todd background
2:00 J. Todd's first company
3:10 Did business degree prepare him for running game studio
4:53 Minor in Religious studies, and influence on game narrative
6:45 Gordon's start in the 70's
9:50 Major differences from early online game development to now
12:09 Lessons learned from Shadowbane
14:59 How to deal with failure
17:20 The risks of Crowfall
21:45 Have AAA studios gotten away from taking risks
24:45 MMO Arms Race
28:00 Judgment on games, same no matter differences
23:35 Are MMO budgets artificially set
32:10 You can't steal the WoW community
33:05 Lack of focus in MMO development, and artificial budget prices (continued...)
35:45 Age of Conan Launch, and player content consumption rate
36:25 Focused development and Targeted audience of Crowfall
38:50 Risks in development, and chance of dying as a studio
39:44 Crowfall crowdfunding campaign
41:50 Vision of Shadowbane, and new games advertising Dynamic Worlds
43:00 Feelings towards crowdfunding model
47:20 Dealing with Publishers
48:30 The Gauntlet!
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