S.T.A.L.K.E.R. 2 Patch 1.6 - Stealth Finally Works AI, NVGs & Combat Tested
Автор: Game With Dave
Загружено: 2025-10-02
Просмотров: 13041
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Welcome back, stalkers! Patch 1.6 for STALKER 2: Heart of Chernobyl has arrived, and the Zone is shifting again. In this video, we put the AI and stealth mechanics to the test—how enemies spot you, react to sound, use cover, and handle foliage. Nighttime combat feels different now: without NVGs, enemies struggle to see you, making stealth raids finally possible. But are night vision goggles still broken? Let’s find out.
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We’ll also cover other key updates:
AI combat behaviour – smarter cover usage, but still some bugs
Sound detection – improving, but not perfect
Foliage & bullet sponging – unpredictable and frustrating at times
Mods returning soon – including Simple Mod Loader and spawn tools
Free roam & NG+ discussion – what fans want after the credits
Future content – A-Life 2.0, DLC hints, and upcoming news
If you’re here for the latest STALKER 2 news, patch updates, leaks, and mods, make sure to subscribe and drop a like. Share your thoughts in the comments. We’ll be addressing some of them in the following video.
#stalker2 #stalker2news #stalker2updates #stalker2patch #gscgameworld #stalker2leaks #stalker2mods #unrealengine5 #goodhuntingstalker #stalker #gscgameworld #heartofchornobyl #stalkergameplay #stalkersoc #heartofchornobyl
00:00 Welcome Back, Stalkers (Patch 1.6 Released)
00:29 Testing Stealth & Night Raids (AI Vision Update)
01:21 Night Vision Goggles Problems (Still Broken?)
01:53 AI Sound & Bolts (Better, But Flawed)
02:09 Cover & Firefights (Smarter AI Combat?)
02:33 Foliage & Bullet Sponging Issues
03:22 Community Q&A – Free Roam & NG+ Discussion
03:42 Endgame Combat & Spawning Problems
04:19 Great Endgame Mod/New Game Start
04:54 Is Patch 1.6 Still Too Buggy? (Crashes & Stability)
06:56 Real Pripyat vs STALKER 2 Graphics Comparison
07:07 Skif Space Program Returns (Fun Mechanics)
07:29 Mods Are Coming Back (SDK & Support Update)
07:53 Upcoming A-Life 2.0 Video Soon!
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