Beating Connect 4 with Brute Force
Автор: 2swap
Загружено: 2024-07-18
Просмотров: 246765
Описание:
I had way too much fun with 3d graphics this time.
Some references:
Amount of nodes after n plies: https://oeis.org/A212693 / https://web.archive.org/web/201603230...
Fhourstones, the first program to solve Connect 4 (to a depth of 8 plies,) which was also crucial for animating the graphs in this video: https://tromp.github.io/c4/fhour.html
The first published (weak) solution to Connect 4: https://tromp.github.io/c4/connect4_t...
Rendered with https://github.com/2swap/swaptube
A nice discord community for Connect 4: / discord
Thanks again for the tunes, Tim!
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