Can we find an optimal critical chance in ESO?
Автор: t3hasiangod
Загружено: 2021-12-15
Просмотров: 4759
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Link to the Reddit thread: / the_optimum_ratio_of_crit_chance_to_crit_d...
Note that this proof requires some prerequisite knowledge of calculus 1 (i.e. derivatives).
When I learned that ESO was putting a cap on critical damage, my mind wandered to this thought: would it be reasonable to conclude then, that there is an optimal critical chance that you would want to try to hit?
I stewed on this a little bit, and then real life reared its head. I finally had time to go back to this question, and to help me answer it, I turned to Genshin Impact, where an optimal crit chance to crit damage ratio had already been proven.
Long story short, if we apply this proof to ESO, we find that the optimal crit chance in ESO is 75 percent. Now damage dealing in ESO is more complicated than in Genshin, so this 75 percent comes with some caveats, and the true optimal crit chance is likely to be lower than this value. However, this mathematical exercise gives you some idea on how to make your build, and shows that, if you can't reach the critical damage cap, you'll want to achieve, at the very least, a 1.6:1 ratio between crit damage and crit chance.
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