Serious Battle Tower doubles testing
Автор: BVreeze
Загружено: 2026-02-06
Просмотров: 14
Описание:
I'll be on Nighthawk's podcast talking about this team so I want to get some rounds in before then. I also made a change to the articuno because the one I have on cartridge isn't from XD so I can't use haze.
Swampert @ Choice Band
Ability: Torrent
Level: 50
Hasty Nature
EVs: 252 Atk / 4 SpA / 252 Spe
IVs: 30 Def / 30 SpD
Earthquake
Hidden Power Ghost
Ice Beam
Protect
Hidden power ghost over rock to outspeed all metagross. It's also really nice into lati@s lead.
Ice beam is good into things like dragon trainers and helps the lead matchup against aerodactyl.
Zapdos @ Lum Berry
Ability: Pressure
Level: 50
Timid Nature
EVs: 4 HP / 252 SpA / 252 Spe
IVs: 22 Atk / 30 Def
Thunderbolt
Light Screen
Hidden Power Ice
Protect
With zapdos in the lead we no longer have to fear levitate being traced.
Switched to light screen over drill peck to improve my lead matchup into grass move. It's also useful for perish song and just generally being more bulky against special attackers. It also gives zapdos something to do when swampert gets the double kill regardless of what zapdos does.
Articuno @ NeverMeltIce
Ability: Pressure
Modest Nature
EVs: 4 HP / 248 SpA / 4 SpD / 252 Spe
IVs: 10 Atk / 30 SpA
Protect
Toxic
Ice Beam
Hidden Power Grass
NeverMeltIce helps get some damage rolls against bulky grass types.
Haze isn't available to me. Currently trying out toxic as a potential late game 1v1 for double team stallers.
Gengar @ Cheri Berry
Ability: Levitate
Level: 60
Timid Nature
EVs: 36 HP / 252 SpA / 220 Spe
Thunderbolt
Ice Punch
Perish Song
Protect
A fast pokemon to finish off weakened pokemon. Perish song to deal with tanky pokemon and double team spammers.
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: