Design Epiphanies from Qwirkle and Other Games
Автор: Game Developers Conference
Загружено: 2017-08-01
Просмотров: 6508
Описание:
In this GDC 2017 session, Idea Duck's Susan McKinley Ross discusses the design epiphanies that have most influenced her award-winning work and offers examples of how these insights affected the final versions of her games.
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