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Snek's Buildfile Tutorial: Chapter 2 - Working with CSVs with TableManager

Автор: Snakey1

Загружено: 2020-10-31

Просмотров: 284

Описание: Hello! Welcome to our third GBAFE buildfile tutorial brought to you by Snek. I'm going to assume you've seen the previous two tutorials, introduction to EA and text editing. In this tutorial, we're going to implement two CSVs into our growing buildfile. CSV stands for Comma Separated Values and is a form of spreadsheet we can open with MS Excel or similar software.
We assemble the CSVs in a similar way to how we handled text: with a batch script and calling an executable, TableManager. This is custom software I've written that should be a step up from c2ea that has various features that will be enumerated elsewhere.

In this video, we won't be covering how to edit common forms of game data yet. That's for the upcoming few videos. Here we try to focus on the CSVs themselves.
In the next video, I'll likely cover editing item data since that's the easiest in the group of planned videos I have in mind. After that, I'll cover character data, class data, chapter data, and likely other things too.

Enjoy, and as always, please let me know if I've made a mistake or if TableManager throws weird errors.

01:26 New tools and some basics
05:11 Nightmare modules
08:26 Assembling our first table and going over the including hierarchy
14:45 TableOptions.s, including multiple "ROM tables" in one CSV, and what an index is
28:15 Making our first changes
33:13 Implementing another table and table format vs list format
46:32 Repointing

Link to FEU post: https://feuniverse.us/t/sneks-buildfi...
Link to Snekfile: https://github.com/Snakey11/Snekfile/...
Link to n2c.exe (tool I mentioned for ripping data): https://feuniverse.us/t/nmm2csv-edit-...
Link to TableManager.exe: https://feuniverse.us/t/snakes-pit-of...
Link to c2ea.exe (older CSV converter I didn't use): https://feuniverse.us/t/nmm2csv-edit-...

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Snek's Buildfile Tutorial: Chapter 2 - Working with CSVs with TableManager

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