AI Agents as an RTS Game? AgentCraft Turns Automation into StarCraft
Автор: ABV — AI · Books · Validation
Загружено: 2026-01-15
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What if managing AI agents felt like playing a real-time strategy game?
AgentCraft, teased by Ido Salomon, explores a radically new interface for AI orchestration — inspired by classic RTS games like StarCraft and Warcraft.
Instead of building barracks or training units, you spawn AI agents, assign tasks, launch sub-agents, and watch progress unfold directly on a live map.
This isn’t just a UI experiment — it points to a bigger shift:
from chat-based AI → to spatial, visual, playable systems.
What makes this especially interesting is the timing.
Just days earlier, another demo visualized Claude Code as an office full of agents — carrying tasks, sharing data, hiring sub-agents, learning skills, and shipping results.
Same idea. Different metaphor.
This connects to a long-standing concept: what if ERP systems looked like games?
Resources, competitors, bottlenecks, fog of war — all visible, intuitive, and strategic instead of buried inside dashboards.
We may be watching the birth of a new paradigm: AI management as a game loop.
Links & references:
• AgentCraft teaser by Ido Salomon: https://x.com/idosal1/status/20111245...
• Claude Code “office of agents” visualization: https://x.com/emollick/status/2011288...
• Earlier concept: RPG-style ERP visualization: • Claude Code as an Office Simulator 🤖 A Vis...
#AI #AIAgents #AgentCraft #RTS #StarCraft #Warcraft #AIOrchestration #MultiAgentSystems #ClaudeCode #Automation #AIInterfaces #FutureOfWork #AIManagement #DevTools #AgentBasedSystems #VisualProgramming #EnterpriseAI #GameLikeUI #HumanInTheLoop
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