Physically Based Rendering 4th Edition - 2.2 Improving Efficiency [2023-12-13]
Автор: Graphics Programming Virtual Meetup
Загружено: 2023-12-13
Просмотров: 126
Описание:
We look at Chapter 2.2 of the 4th Edition of Physically Based Rendering. It covers the improving the efficiency of sampling through the use of stratification and multiple importance sampling.
Link: https://pbr-book.org/4ed/contents
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![Physically Based Rendering 4th Edition - 2.2 Improving Efficiency [2023-12-13]](https://ricktube.ru/thumbnail/hY6f0NUJ9Kc/hq720.jpg)
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