Procedurally Generating Dungeons for my Open World RPG (Wildaria Devlog #10)
Автор: SpaceFudge
Загружено: 2022-11-21
Просмотров: 3254
Описание:
PLAY ON STEAM: https://store.steampowered.com/app/19...
PLAY ON ITCH: https://spacefudge.itch.io/pixelworld
In this devlog, I step through my process for building 2d topdown tilemap dungeons in Unity.
Wildaria is a pixel-art action RPG in a procedurally-generated fantasy world. Explore the open world encountering randomly generated quests, fast-paced combat, loot, pets, and more.
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Music by Strikcast Audio: http://strikecastaudio.com/
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#pixelworld #devlog #gamedev #unity2d
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