Niagara 4.25: Ribbon with "static" UVs (unfold from tail) and fade the ribbon simultaneously
Автор: UnrealSimon
Загружено: 2020-09-14
Просмотров: 7775
Описание:
Normally the texture on a ribbon moves with the tip (Lead Particle) of the ribbon and is stretched. I show how to make the texture tile, stay static (not moving with the tip) and how to fade the whole ribbon based on the age of the lead particle.
Note: The generated UVs are NOT distance based. If the ribbon has two points far from eachother and the other points are nearer to eachother, you'll see texture stretching for the first two mentioned points in comparison to the other points.
00:00:00 Intro
00:01:42 Create from Scratch
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