"Expansive Fortress with Distinct Zones (E4M7)" (This Old DOOM - JWE Plays)
Автор: John Wyatt Edgar
Загружено: 2026-02-21
Просмотров: 11
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Welcome back to This Old Doom — Episode #34: “Expansive Fortress with Distinct Zones.”
Today’s tour takes us deeper into Thy Flesh Consumed with Mission 7: “And Hell Followed” — a listing I had this close to closing out earlier… before a last-second disaster sent me into a brief realtor sabbatical. We’re back, we’re calmer(ish), and we’re ready to re-walk the property like it didn’t personally insult my bloodline.
This map feels like an actual fortress complex: multiple wings, clearly defined sections, and a layout that’s surprisingly symmetrical once you start recognizing the pattern. The catch? This place is loaded with doors that don’t behave like doors — hidden walls, evaporating entrances, teleporter tricks, and “wait… that was a doorway?” moments that make navigation feel like a haunted house designed by an architect who hates you.
Spoiler-free highlights:
A large, multi-zone fortress with distinct indoor and outdoor areas
Multiple access routes that make the estate feel modular, not linear
Teleporters that act like zone transitions (and occasional jump scares)
A mix of tight interior combat spaces and a sprawling common outdoor area
Several “features” that are equal parts marketable and deeply suspicious
This is one of those listings where the value climbs fast because the footprint is huge and the amenities are strong… but the overall experience depends on how much you enjoy surprise architecture and unannounced visitors.
We push the tour as far as we can today, get the market value locked in, and set the stage for the final stretch of the Ultimate Doom campaign.
Like, subscribe, and drop a comment: what would you even convert a fortress like this into — luxury compound, prison complex, or the world’s angriest Airbnb?
#JohnWyattEdgar #JWEPlays #ThisOldDoom #DOOM #ClassicDOOM #RetroGaming #FPSHistory #LevelDesign #GameDesign #GamingWalkthrough #Completionist #UltraViolence #PCGaming #OldGames #VideoGameArchitecture #DoomMapping #GZDoom #SinglePlayerGaming #GamingSeries #RetroFPS #E4M7 #AndHellFollowed #ThyFleshConsumed #ExpansiveFortressWithDistinctZones
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