[TCRF] Luigi's Mansion - Game Boy Horror Ghost Tracker
Автор: LMFinish
Загружено: 2024-04-12
Просмотров: 1890
Описание:
Function 0x8004463C (US) handles the animation and coloring for the timer's colon graphic and, additionally, performs the direction tracking of targeted actors via the animated border. This feature was originally seen in a trailer to promote the game's presence at E3 2001, and by the time of playable demos, was absent entirely. Interestingly, instruction li r0,0 at 0x8004472C, which comes right before a check for values 1 and 2, deliberately prevents any of the code from running and restricts the border to its default motion.
As is, it will only track objects targeted by the Boo Radar (bomb, Boo ball and the Boos themselves) and no common or ordinary ghosts are detected by it.
Its two modes consist of 1, formerly intended for actors far away from Luigi, and 2 (set manually 16 seconds into the vid), which is more accurate and lacks the swaying of 1. Values 3 and above also fall back to the default motion. It is unknown if any code to automatically switch between modes still exists.
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