Deltarune No Cooldowns: Tenna, but Healing is Illegal
Автор: Random Gaming
Загружено: 2025-10-22
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Mod can be found right here (finished the vid before the new update drop): https://gamebanana.com/mods/587241
Been a while since my last upload, that's because I was doing a blind playthrough of chapter 3 and 4 no cooldowns on livestreams while I theory crafted what I can do about the new bosses with the challenge (might need to give everyone a shadow mantle to achieve this for the knight). In the meantime, here's Tenna with no healing!
The challenge was completed on version 1.2, though will how broken the "dodge the fire" point gain is, I don't see any changes in the new version effecting the video. I will be experimenting with both version 1.2 and 1.3 for future versions of the mod (knight and gerson were buffed in 1.3 and idk how thats going to change things). Other than that, the rules are simple: No actions can be taken to healing allies. Forced healing (such as when a party member is downed and heals passively) is allowed.
Tenna's was by far the easiest to figure out for the challenge. During stream when I got over 200 points from one minigame, I knew it mini-game spam would be all that was needed. Not to mention a majority of minigames are unchanged, making them safer than the bullet attacks, which all were changed. Combine that with avoiding the "Shoot the Targets" minigame, and you've got a successful run.
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