Stage 2 of the Murmuring Man - Making a Composition from cool shapes
Автор: Worldbuilder Matt
Загружено: 2025-12-26
Просмотров: 31
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Some long form content as I work on art for the Swamp of Souls while chatting about art process, game development, concept art and how I approach most things.
These are downloaded from my twitch streams, so check those out if you want to chat while I stream.
In this video I start generating ideas for a ghost monster Im working on for my campaign , which will be a challenge in the swamp, where the adventurers must take on a malevolent spirit that feeds on the characters misery, guilt and shame before manifesting into a terrifying physical form.
I talk a lot about the blockout process and how I fool myself to start a drawing and not be overwhelmed by the task ahead of me.
I grab elements of the sketches I like and pull them in to be a composition I like.
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