Extract Textured Models in Mod Toolkit | Baldur's Gate 3
Автор: RLG 3D
Загружено: 2025-01-13
Просмотров: 9800
Описание:
Disclaimer: This video is for educational purposes only, demonstrating how to use the official Larian Mod Toolkit to extract game assets for modding. Viewers are solely responsible for ensuring their use of game assets complies with applicable policies and terms.
Socials:
https://linktr.ee/rlg_3d
Required Resources
BG3 Mod Toolkit
Blender https://www.blender.org/
Norbyte BG3/DOS2 Collada Exporter Addon https://github.com/Norbyte/dos2de_col...
Norbyte LSLib Export Tool https://github.com/Norbyte/lslib/rele...
BG3 Modder's Multitool https://github.com/ShinyHobo/BG3-Modd...
Optional Resources
Gimp https://www.gimp.org/
DDS Clobber https://github.com/Ganonmaster/ddsclo...
Volno's Texture Toolbox https://www.nexusmods.com/baldursgate...
Videos Referenced
• Don't use DDS files in Blender
• BG3 Mod Toolkit - Find Missing Alpha Maps ...
Chapters
00:00 Intro
03:20 Required Tools
05:55 Optional Tools
07:07 Setting up Mod Toolkit
10:50 Setting the Data Path
14:25 Resource Manager
17:49 Finding Your Asset
22:55 Extracting an Asset
25:27 Models Import Flipped
28:12 Custom Split Normals
30:21 Extracting Textures
35:24 Virtual Textures
39:30 DDS in Blender
41:50 Making the Material
47:06 Market Tarp Example
51:23 Extracting Alpha Channels
53:59 Extracting Texture Resources
56:17 Extracting Market Tarp Mesh
57:53 Shading the Market Tarp
59:55 Channel Packing Comparison
1:02:26 Continuing the Material
1:08:50 Extracting Characters
1:10:21 Finding Characters in the Toolkit
1:10:42 Gale's Birthday Suit
1:12:55 Shared Resources
1:14:41 Character Clothing
1:16:06 Tiefling Heads
1:18:24 Volno's Texture Toolbox
1:19:11 Normal Map Toggle
1:20:06 Velvet Material
1:22:00 Baking Textures
1:22:22 Hard to Find Characters
1:24:07 Conclusion
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