KHALEED IS WEAK - NEW HERO KHALEED GAMEPLAY - MLBB
Автор: Elgin
Загружено: 2020-05-31
Просмотров: 269608
Описание:
So in this video I'm gonna talk about Khaleed's pros and cons.
He looks good in practice mode but when I tested him there were drawbacks with his skills.
First let's start with the pros.
1. He has very high damage from his 1st skill.
Each spin increases the skill damage by 25% and he can up to 5 times.
This means at the last spin, the damage will be doubled.
You'd see me deal up to 3000 damage on jungle monsters on the last spin.
2. He has his own healing fountain from his 2nd skill.
It's like Masha's 4th skill where you just wait for a few seconds to heal and then go back to battle again.
And since he doesn't have any mana, all you need to worry is his HP.
I was able to complete this game without going back to my base to heal.
3. His skateboard gives you a big advantage when escaping and chasing.
The extra movement speed allows him to move faster between lanes and jungle monsters which results in faster farming.
Now let's talk about his cons.
1. It's easy to move away from his 1st skill.
There is a feature on his 1st skill where it stops spinning when it doesn't hit any target.
All you need to do is get out of its way when Khaleed starts spinning.
Heroes with dash skills will have no problem moving away from Khaleed because the skill has a small range.
2. It's easy to stop his 1st skill.
Stun, knock-up and immobilize can stop Khaleed's spinning skill.
Use one of those cc skills and he'll be left with either basic attack or his healing skill.
It also means it's hard to initiate with Khaleed because of his cc weakness.
3. His 1st skill has a slow animation.
It takes a half second before Khaleed starts spinning which gives his enemies time to move away.
Aside from that, it also takes around 3 to 4 seconds for his 1st skill to spin five times.
Maybe they could make the initial spinning faster.
4. His ultimate is so slow.
It's hard to use his ultimate because the enemies will know where you will land.
It's like Gatotkaca's ultimate but slower.
The enemies usually have moved away from the spot once you land.
But in some cases it can hit when they are too busy with something else.
Khaleed isn't as good as I was expecting.
His main damaging skill is too slow and can easily be countered.
Another thing I noticed is that you can do basic attacks in between spinning but sometimes it can cancel the skill.
In this game I avoided from doing that because it doesn't work all the time.
I think they need to make the skill smoother and a bit a faster.
He has good damage but it's not enough considering he has a lot of weakness.
He just pales in comparison with the new fighter hero, Yu Zhong.
Khaleed is broken but in a bad way.
But this is not his final form yet.
Expect a lot of changes before he comes to original server.
Anyway for this game, I'm using this Khaleed build.
Notice: This content is created based on Moonton’s Material and complies with Derivative Content Policy, Moonton does not endorse this content.
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