Stop writing plots. Start creating problems.
Автор: Story Forge DM
Загружено: 2026-01-30
Просмотров: 21
Описание:
One of the best shifts a Game Master can make is moving away from predetermined storylines and toward situations that demand player action. Instead of forcing a plot, give your table obstacles to react to: villains with timelines, looming raids, political pressure, or urgent problems that won’t wait.
When players choose how to respond, they stay engaged — and you don’t have to worry about them “derailing” your story, because the story is shaped by their decisions. This approach preserves real player agency while still keeping your campaign focused and moving forward.
How do you build problems instead of plots at your table?
Let’s talk in the comments ⬇️
#dnd #dungeonsanddragons #dungeonmaster #gmadvice #dndtips #ttrpg #tabletopgaming #dndcommunity #storytelling #worldbuilding #dndcampaign #roleplayinggames
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