Virtual Walk-and-Talk Shots in Real Time | Aximmetry DE + Unreal Engine Tutorial (UPDATED)
Автор: Frustum Virtual
Загружено: 2025-11-26
Просмотров: 317
Описание:
Treadmill + Unreal = Mind-Blowing Virtual Shots!
In this tutorial, we show the correct workflow to achieve smooth, real-time virtual movement without issues.
Learn how to create real-time virtual walk-and-talk and car process shots using Aximmetry DE, Unreal Engine, and a treadmill!
Taylor Ross from Frustum Virtual demonstrates the exact Aximmetry settings and workflow to move the entire Unreal Engine environment around your talent—perfect for small studios, long walking shots, and dynamic tracked-camera sequences.
Whether you’re creating walk cycles, driving shots, or immersive “walk anywhere” scenes, this workflow gives you cinematic results without leaving your stage.
Step 1: Set Studio Relative Mode
Step 2: Expose the Base Cam Transform pin
Step 3: Add and Animate Your Sequence
Tools Used
Aximmetry DE
Antilatency
Unreal Engine
Treadmill for virtual walk cycles
If you found this tutorial helpful, subscribe for more virtual production tips, Aximmetry workflows, Unreal Engine techniques, and behind-the-scenes breakdowns from our Los Angeles studio.
Frustum Virtual
Real-Time Virtual Production • VP Stage Rentals • Mobile XR Systems
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