Unity Custom Audio System | SoundUtils & SoundProperties
Автор: Jaakko Mela
Загружено: 2025-08-16
Просмотров: 26
Описание:
In this video, I walk you through how I use SoundUtils and SoundProperties in my Unity audio system to keep ScriptableObject-based sound libraries clean and flexible.
You’ll see:
• How SoundProperties centralize volume, pitch, routing, and priority settings
• How SoundUtils forwards data from ScriptableObjects to the AudioManager
• Why this makes sounds easier to edit, and organize
This setup keeps project modular, consistent, and scalable — so I can add new sounds without messy code changes.
💼 Contact: [email protected]
🔗 LinkedIn: www.linkedin.com/in/jaakko-mela-501433220
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