Procedural Planetary System in Unreal Engine 5.1
Автор: Atlantica Worlds Game (Archive)
Загружено: 2023-01-09
Просмотров: 10266
Описание:
I'm recreating Atlantica Worlds as a procedural planetary system in Unreal Engine 5.1 using an unreleased version of Voxel Plugin 2.0 Pro. I created my own coordinate system to allow for voxel worlds at astronomical distances. I was able to keep the framerates between 60 and 80 FPS.
Discord Server: / discord
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: