Cadence of Hyrule: Error's House & Lute in co-op Dungeon Mode
Автор: CloudMax
Загружено: 2020-01-04
Просмотров: 884
Описание:
When wrong warping at an indoors area, the game tries to put you outside of said area, likely as some sort of fail safe. So in Story mode doing a wrong warp in hyrule castle would put you outside at the entrace. And by wrong warping in zelda's room using permadeath quick reset you'd be warped to the next room, and so on.
In dungeon mode this means that you arrive at Error's House when wrong warping.
I assume you're sent to overworld screen 0,0 by default since there is no location for the dungeon.
And every single overworld screen in dungeon mode is probably Error's House.
To Wrong Warp kill off player 1, then start entering a set of stairs with player 2 and quickly go to switch home screen and unassign the player 2 controller.
Resume the game, press back to remove player 2 from the game, and then assign controller for player 1.
Game will resume with an instant game over, and you have to press continue before the transition finishes.
It will finish the transition after you respawn, taking you to Error's House.
This can also be done in Permadeath.
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