Introducing Conquest | Hell Let Loose Dev Diary | February 2026
Автор: Hell Let Loose
Загружено: 2026-02-20
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So what is Conquest and how can you playtest it early? 🤔
The Hell Let Loose Community Manager is joined by members of the Hell Let Loose development team from Expression Games to go over our upcoming game mode; Conquest. Sharing some BTS insight into how the mode has developed, an explainer of how it works, as well as info on how you can play this mode early!
Submit your feedback to the devs here:
🔗 https://forms.office.com/e/mRLPJd2YjE
Read the accompanying Dev Brief #213 here:
🔗 https://www.hellletloose.com/blog/dev...
⏱️ Timestamps:
0:16 - Introduction from Ben B
0:44 - Conquest: Game Mode Breakdown
2:10 - Introducing our Hell Let Loose devs
2:27 - Why did you decide to make Conquest?
3:02 - Conquest's origins & the design process
5:11 - What's the biggest challenge faced developing Conquest?
6:03 - What is morale & why is it in Conquest?
7:20 - How does morale bleed work in Conquest?
7:58 - Is this the final version of Conquest?
9:10 - How will player feedback help shape conquest? https://forms.office.com/e/mRLPJd2YjE
12:20 - How to test Conquest early
Let us know in the comments what your thoughts are on the new mode and what changes you want to see before it goes live!
In order to access the Experimental Branch you need to be playing on Steam. You can access it by navigating to:
Steam → Hell Let Loose → Properties → Betas → Experimental Branch
If you have any questions about upcoming additions or changes, or ideas for what you'd to see in the future, let us know on Reddit or the Discord Forums.
Fight across the most brutal battlefields of World War 2 in this epic, team oriented realistic first person shooter. Hell Let Loose is developed on Unreal Engine 4 for PC, Xbox Series, and PS5.
Credit: 'Hell Let Loose Theme' by Ian Livingstone
#HellLetLoose #DevDiary #Conquest
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