Idle Clicker - how to deal with BIG numbers? Godot 4
Автор: 16BitDev
Загружено: 2024-02-10
Просмотров: 7562
Описание:
Tutorial on Idle Clicker games and how to deal with big numbers greater than the usual 64-bit int variable.
Code -
NumberSystem - https://pastebin.com/pcnzwupL
Automation - https://pastebin.com/2FDE2rwU
Upgrade - https://pastebin.com/mB8CS8pd
TimeStamps -
0:00 - Overview
0:11 - Showing Limitations of using 64-bit int
0:46 - Storing the number in array form to handle bigger number's calculation
1:37 - Function to display number back from array
2:16 - Addition of two arrays
3:30 - Subtraction of two arrays (for buying upgrades)
4:38 - Automation (with Timer)
6:45 - Upgrades, multiplier for automation
8:54 - Button for mouse click, that's how we start the game
9:30 - Short form notation for big numbers (like Kilo, Million, Billion etc)
10:05 - Conclusion
Discord -
/ discord
Music Used -
Jhove x tender spring – Back When
Provided by Lofi Records
Watch: • Видео
Download/Stream: https://fanlink.to/BeforeYouGoEP
Повторяем попытку...
Доступные форматы для скачивания:
Скачать видео
-
Информация по загрузке: