Cel and Toon Shading - Drawing Outlines - 3D in GameMaker
Автор: DragoniteSpam
Загружено: 2021-01-27
Просмотров: 2366
Описание:
The last piece of toon shading, how to draw outlines around the 3D objects in your scene!
This uses a few different shader tricks, especially multiple render targets and image processing kernels. In particular, the outline shader has just been yanked out of last Saturday's video. You probably want to watch those before this one.
The code:
https://github.com/DragoniteSpam-Game...
Videos which this build on include:
Toon Shaders - Introduction
• Cel and Toon Shading - Advanced Lighting E...
Multiple Render Targets
• Multiple Render Targets - Advanced Drawing...
HLSL
• High Level Shader Language (HLSL) - The Ba...
Toon Shaders - Written in HLSL
• Cel and Toon Shading - Converting to HLSL ...
Sobel Filters - Outline Detection
• Outline Shaders - Sobel Filters - GameMake...
The rock models used in the video:
https://opengameart.org/content/deser...
/ floatvoid
Link on the Models Resource (assembly required):
https://www.models-resource.com/gamec...
GameMaker 3D playlist:
• 3D in Game Maker Studio 2
GameMaker Studio 2 playlist:
• Game Maker Studio 2 - General Tutorials
GameMaker Studio 2 - shader stuff:
• Shader Stuff - GameMaker Studio 2
#GameMaker
#GameMakerToonShader
#GameMakerCelShader
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I've now made that Patreon:
/ wizardragon
That promised social media link spam.
/ dragonitespam
Transition / idle music is by my old friend Kamex:
/ greatgabite
Rate, comment, subscribe, watch more, enjoy!
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