The Untold Production Secrets of The Last of Us Part 1 - Pipelines
Автор: Next Level Game Art
Загружено: 2025-09-11
Просмотров: 31044
Описание:
✅ Learn what it takes to become a professional Level/Environment Artist.
👉 Get the complete course for 12.99$ USD here:
https://www.udemy.com/course/unreal-e...
Ever wondered how The Last of Us Part 1 became one of the most visually stunning and emotionally powerful games? In this deep dive, we explore how Naughty Dog crafted immersive 3D environments and pushed the boundaries of storytelling and game design.
From Groundbreaking Pipeline Techniques to Advanced Blending Materials, we break down the production secrets that brought The Last of Us Part 1 to life.
Whether you're an aspiring game dev, artist, or simply a fan of the franchise, this behind-the-scenes look at the production process reveals the true effort behind Naughty Dog’s groundbreaking work.
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🎉Here is the Pure Ref Board for The Last of Us Part 1 and Part 2:
https://drive.google.com/drive/folder...
Check out more Video Game Breakdowns:
• Environment Art for Video games
📌Timestamps:
0:00 Intro
0:45 Baked-Bevel Trim Pipeline
13:28 Modular Building Kits Tilesets
23:27 Full Course Promotion
24:34 Art Direction changes
35:56 Advanced Material Creation & Blending
🎨Artists Artstation:
Matthew Trevelyan Johns
https://www.artstation.com/trevelyan
Nestor Carpintero
https://www.artstation.com/nestorcarp...
Edgar A. Martinez
https://www.artstation.com/edgar_a_ma...
Jonathan BENAINOUS
https://www.artstation.com/jonathan_b...
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#thelastofus #lastofus #lastofuspart1 #gameart #environmentart #3Denvionmentart #modular #modularkit #AAAgamedevelopment #AAA #NaughtyDog #gamedevelopment #gamedev
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