MO.CO | High Court Nightmare | Sub1:25
Автор: MOCO_Crisan
Загружено: 2026-02-25
Просмотров: 191
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Like i told you on the 1:30 video this is posible and we did it.
Every DPS does diferent things, we using 1 spam DPS (it's me), 1 EXE (which is Sande) and 1 spam DPS which saves the zap from 4:35 to W2 (it's Den)
So the way to do this sub, is dropping exactly the gadgets we are dropping on those timings or better.
This is a perfect RNG, and not a perfect execution on damage terms, even tho this is very close to be.
W1 was a perfect execution, check how i hold the zap gadget button (for insta deploy, and during the run too) and den is saving the ZAP. The reason for saving the ZAP it's because you need that ZAP damage to trigger the first 2 guard summon from the lady, otherwise i can't do solo ZAP (or most of it) on the lady which leads you to can't kill the lady on 4:07
W2 had only cooldown problems
W3 had a bit of ph charge hability problem and I lost like some miliseconds on the deploy of the 3:59 ZAP because i didn't hold the gadget
And thats literally everything, so it's sub1:20 posible?
The answer is yes, and 1:19 or 1:18 it's the limit, because of the cooldowns.
ZAP is imposible to use entirely it on 1:18, because you start using it at 4:53 and has a 18s cooldown. You can get the early overlord which helps, but still the deploy of the zap is not instantly.
Spray is another problem, because we start with the first deploy on 4:52 (with good RNG on 4:53) and we have to end it on 3:42 so exe DPS can do more damage.
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