Heavy Splatling Deco Gameplay #3 - Splatoon 3 | Anarchy Battle (CB)
Автор: D-lox
Загружено: 2026-02-09
Просмотров: 431
Описание: Gameplay of Heavy Splatling Deco on clam blitz. It's been a very long time since I've play the Heavy Splatling, especially the deco kit. So I though I might give this weapon another shot. Thanks to @stanko4899 for requesting this weapon. Heavy Splatling is a mid range weapon that has a good DPS, solid damage, good paint output, average charge speed, and solid mobility. And the kit is quite alright. Point sensor is a throwable sub weapon that will create an area that mark enemy's locations. And Kraken Royal is a special weapon that allow you to transform into a giant kraken and attack opponents while being invincible to damage. Now let's talk about the strength and weakness of this weapon and it's kit. Heavy Splatling is quite solid at applying some pressure. The charge speed is not that bad and once fully charged, it has good range to even outrange other mid-range weapon and does good damage and DPS to quickly shred through opponents. And it has good paint output to quickly paint an area and build up your special. But the weapon is vulnerable charging up, so having a half or full charge attack before engaging in fights is helpful. Point sensor can help in locating opponents hiding behind cover. The opponent stay mark for quite a while, making you and your teammate aware of your opponent's position. But the sub doesn't paint or deal damage, so it's not very effective to displace opponent. Tho the sub is quite cheap to use, so it's not bad to throw one out at a cover to locate your opponents. And kraken royal is a solid special that can help you apply a bit of aggro pressure while being invincible to damage. You can swim through enemy's ink at good speeds and attack enemies by either jumping, squid rolling, or doing a charged attack. Tho with the charge attack, you can aim at any direction and take less knockback. But although your invincible to damage, enemies can still shoot you to knock you back. And since you have to be very close to get damage onto opponent, enemies can just avoid your approach. Also the start up and end lag are a bit slow, so careful when immediately activating the special or when the special about to end. So when playing Heavy Splatling Deco, you want to focus on applying pressure from a safe distance. Charge up your attack and try to safe paint your area and prevent enemies from approaching. Once you have more control, than you can start to push up and apply more pressure. Throw out some point sensor to constantly mark enemies locating and once you have your special ready, activate to survive for a bit more longer and apply some aggro pressure. Just remember to maintain ink output and try not to overextend too much. Thanks for reading this and hope you guys enjoy the video.
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