ESO - Shoegorath's Knight of Madness - Solo Unarmed Templar - Build Guide and Challenge
Автор: Creative Excuses Gaming
Загружено: 2022-04-02
Просмотров: 1739
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Unarmed? in ESO? what? Sounds dumb. I'm in.
This is a super fun and really dumb build of a templar with all sorts of wrong stats and funkiness going on. The playstyle is pretty simple, just a magicka templar without a weapon. The rest of the build though is about as weird as it gets. Mismatching a big stamina pool with high spell damage, and a stamina focused high elf. It is all just wrong, and I love it.
Race: High Elf
Attributes: 64 stamina
Mundus: Apprentice
Consumables: Bi-stat Health/Stamina food
Tristat potions - required for sustain, trash potions will not sustain magicka in long fights, and stamina may or may not sustain in long fights if dodging and blocking are required without using tristate potions
Sets:
Draugrkin's Grip (5x)
Hunding's Rage crafted in light armor (5x)
or (with the use of barbed trap)
Draugrkin's Grip (5x on the body)
Dragon's Appetite (2x body, 3x jewelry)
Traits:
Armor - divines on everything
Weapon - no weapon!
Jewelry - 3 bloodthirsty (preferred) or robust as second choice
Enchants:
Stamina on armor
2x magicka recovery 1x spell damage on jewelry
Abilities: Front Bar
Puncturing Sweeps
Blazing Spear
Channeled Focus/Barbed Trap
Camouflage Hunter
Hircine's Bounty (or a morph)
Ultimate: Crescent Sweep
Abilities: Back Bar
Razor Caltrops
Channeled Focus/Puncturing Sweeps (depending on front bar)
Vigor morph of choice
Camouflage Hunter
Hircine's Bounty (or a morph)
Ultimate: Crescent Sweep
Passives:
Medicinal Use - this is actually required for sustain to work this time
All Racial passives
All class passives
All Light armor passives
Banish the Wicked and Slayer passives from the Fighter's Guild
Champion points:
Warfare tree - From the Brink, Biting Aura, Master at Arms, Untamed Agression
Fitness Tree - Boundless Vitality, Siphoning Spells, Rejuvenation, Strategic Reserve
Rotation:
Keep up damage over time skills, and spam. Use ultimate when needed for burst damage, otherwise hold it for extra healing
Notes: If you want this build to bop and you don't care about the unarmed playstyle, equip any weapons you want and your damage will jump. I would recommend a precise restoration staff to keep up the madness theme, or sword and board for the "knight" theme.
Also, if you use the barbed trap version of the build, MAKE SURE you have trap on your primary target, otherwise you won't be getting the damage buff. This should result in better single target damage, but hunding's rage will be the easier to manage version of the build.
Timestamps:
0:00 - Intro
1:11 - Theme
3:46 - Build Challenge
4:32 - Problems to solve
4:37 - 1. How to fulfill the theme
6:02 - 2. Sustain
7:40 - 3. Damage
12:22 - 4. Healing
13:20 - Healing Continued
15:03 - Conclusion
16:04 - Vet Vateshran Final Boss with boppin songs
Champion points guide by Skinny Cheeks for dps (generally, rules that apply to PVE dps also loosely work for solo characters) - • Champion Point (CP) Leveling Guide for PvE...
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