Neltharion's Lair Guide - Boss Guide from Legion Beta
Автор: Hazelnuttygames
Загружено: 2016-05-23
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Neltharion's Lair is a dungeon coming to World of Warcraft with Legion on August 30th, 2016. Neltharion's Lair will be available on Normal, Heroic, Mythic and Challenge Mode difficulties. The footage in this video is of Neltharion's Lair on Normal Difficulty as seen in the Legion Alpha, and should cover the basic information you need to excel at this dungeon at launch. There may be additional abilities on higher difficulties, and Neltharion's Lair may still undergo changes before Legion's launch date. In Neltharion's Lair, you'll fight Rokmora, Ularogg Cragshaper, Naraxas and Dargrul the Underking.
Rokmora: As the boss takes damage, its body shatters into Blightshard Skitterers that will attack the group. When they die, they leave Choking Dust. Shatter is a stomp attack that deals damage to the whole party and crushes the skitterers, so there'll be more of the green fog. Finally, Razor Shards is a frontal cone attack that does moderate damage.
Ularogg Cragshaper: Strike of the Mountain summons a pair of stone hands which will clap together Kromog style. Bellow of the Deeps summons idols which will scream debris down from the ceiling. Sunder does heavy damage to the tank and should be mitigated with some sort of cooldown. For Stance of the Mountain, Ularogg will turn himself into an idol and hide among all the other ones, with debris still falling from the sky. Attack the idols to find the boss and end the phase.
Naraxas: Like other bosses with fixed locations, Naraxas gets super pissed if nobody's tanking her.Wormspeaker Devout adds will spawn and try and get eaten by the boss. Each victim she devours gives her a stacking 15% damage buff. Rancid Maw and Toxic Wretch both spread poison pools. Spiked Tongue is the big thing that's going to wreck you here, and you want everyone to run away from the boss when she starts casting it. Use the toxic Bile pools to slow you down and avoid getting sucked onto the spiky tongue. . At 20% health, the boss will Frenzy for extra damage so kill it already.
Dargrul the Underking: Magma Sculptor summons Molten Charskin adds that fixate on random targets. Landslide does a big line of damage in front of the boss, which hurts you and also destroys objects in the room so the tank wants to aim this appropriately. Crystal Spikes will erupt at a ranged location wich does damage and a knockback, then remains at the spot. Tank should aim landslides away from the crystals so that you can use them to hide from Magma Wave. Pulling a Charskin into a crystal will stun it for 10 seconds and increase it's damage taken, so that's a valid way to get rid of those adds. Molten Crash does big damage to the tank, and does even more if they don't have active mitigation up. Last, Magma Wave will do heavy damage to everyone that's exposed so you want to get behind some crystals.
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