UE5 Performance with LODs and Nanite on older hardware
Автор: 3D Comparison
Загружено: 2023-07-11
Просмотров: 1908
Описание:
The case study of the video is a photogrammetry model, you can take any static mesh in Unreal Engine 5 and set up LODs (level of detail) automatically within in the static mesh editor. The video will also cover some of the settings do and which ones you might want to change. If you find the video useful then give it a thumbs up!
https://sketchfab.com/3d-models/statu...
Video section
Photogrammetry statue 00:00
Import the 3D model 00:49
Recreating the material 03:47
Engine Scalability settings 06:50
LOD settings 08:47
Manually set number of triangles for LODs 12:58
Manually change LOD transition distance 14:37
Linear Pattern of the statue 18:02
Convert to Nanite 20:10
Conclusions 23:22
Outro 24:30
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