Ransom (205) Solo on Forlorn Hope with AZ and Bullit - Boom Beach - Instructions in the description!
Автор: Sven Svlinken
Загружено: 2022-05-21
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An easy layout for a standard AZ Bullit hit on this Ransom so let's break it down into the required steps for the hit:
Step 1: Clear the mines that could be a problem.
Step 2: Use the lines on the beach to drop smoke for a perfect landing, note how the flag drop is placed a little inward and low to ensure that the rightmost boat of zookas stays under the smoke.
Step 3: Flare the right wall, I usually place the flare just behind the sniper tower. This will get the troops onto the correct path and Bullit will take care of those mines we left behind.
Step 4: As your zookas catch up with Bullit throw a flare onto the rightmost defence above core (it's usually an MG). This will get them walking up to core and as they reach it you'll see your troops split up with most heading right and a few heading left.
NOTE: The smoke that I threw to cover the left troops is optional and an old habit of mine from back when we only had 10 statues. In those days on a large health core the extra salvo of those few troops could make a difference!
Step 5: Make sure you've hit taunt on Bullit and as the smoke timers are about to expire throw a shock on the shock launchers. Providing that you keep Bullit taunting and reshock the shock launcher when it's time, you'll get the solo.
Make no mistake about it, this particular layout was very easy and often the same hit may require extra shocks or even a different type of strategy with Bullit (a reverse wrap) but we'll cover this in another video.
Have fun booming and if you'd like me to stop by your TF for a hit then drop the tag in the comments and I'll try to swing by sometime.
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