Taking Peleliu Airfield - Sept. 15th, 1944 | World at War Pt. 4 | (Realism Mod)
Автор: JakVM999
Загружено: 2024-01-14
Просмотров: 18706
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September 15th, 1944 - Hours after a harrowing landfall on Peleliu Island, the 1st Marine Division has secured a tenuous beachhead, though artillery fire from “The Point” is still decimating the American forces. Meanwhile, the Japanese defenders, under the command of Col. Kunio Nakagawa, continue to put up stiff resistance, bleeding the Marines for every inch of ground taken. The 5th Marine Regiment, having fought their way off of Orange Beach, are making the most progress toward Peleliu Airfield, the campaign’s overall objective. Pvt. Miller and his squadmates, fresh off of White Beach, are moving along the flanks of the Japanese line in order to link up with them. In command of the squad is Sgt. Roebuck, newly field promoted in the wake of Sgt. Sullivan’s death during the beach landings. Both his leadership skills and his resolve will be put immediately to the test, as he and his men continue to weather their first day on Bloody Peleliu…
Finally, Part 4 is here! This playthrough was SO close to getting abandoned. I struggled like you would not believe to get footage of Hard Landing I was happy with. I tried so many times back in September, before giving up, telling myself it was just a break, and then more or less forgetting it. A few months later, I get this crazy idea in my head that I'm going to try to platinum all the old CoD games on my PS3. After struggling for a week to earn the platinum on World at War, I came back to the PC version and the historical accuracy mods I had installed, with revived interest in trying to continue the playthrough. Around the same time, I also got a comment on my Mile High Club video asking me if I'd continue this thing, which pretty much sealed the deal. There was an audience, even if its only one guy! So thank you, General Kenobi, for negotiating the return of this playthrough!
As with previous videos, I'm still using FeReise's set of historical accuracy mods, specifically the Vendetta/Peleliu subset of the Pacific Theater Mod. While this video is probably not the best showcase of the mod (few if any close ups of enemies, I don't use many weapons, etc), the mod greatly increases the accuracy of both American and Japanese uniforms during the Battle of Peleliu, alters weapon spawn rates/frequencies (way more Arisakas and Type 99s, far fewer Type 100s, for example), and replaces a great many weapon and vehicle textures of increased accuracy. Most visible here are the beach pattern USMC M1 helmet covers. I've also shut the HUD off using console commands (and somehow only had to edit out one grenade death, I swear!), and turned off music in the settings. For weapon sounds, I am still using Knokploeg's ancient, semi mythical sound mod, which I swear by, to replace a great many of the (imo) weak and tinny vanilla weapon sounds. On particular display here is the flamethrower. Not that the vanilla flamethrower sound effect is particularly bad, but the modded one sounds terrifying and I love it. Finally, at the end, during the Japanese counter attack scene, I included the music that played during the same scene in HBO's "The Pacific", which I thought worked really well here, and complimented the "Landing Peleliu" track I used in the last video nicely. So yeah, that's that! Enjoy!
FeReise's Mods:
Pacific Theater - https://www.moddb.com/mods/pacific-th...
Vendetta: Darkest Days - https://www.moddb.com/mods/vendetta-d...
Ring of Steel: Abandon All Hope - https://www.moddb.com/mods/ring-of-st...
Fall of Berlin - https://www.moddb.com/mods/fall-of-be...
The Frosty 1's video on FeReise's mods:
• We Fixed CoD World at War's Historical Ina...
Sound Mod: Knokploeg Sound Mod
Once again, no link as I'm not sure where this mod can safely be downloaded, if it can still be safely downloaded. Google it if you're interested, and as always, be wary of what you're downloading and where you're downloading it from.
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