now three scenes
Автор: Ellis, Chuck Lindsay
Загружено: 2025-12-05
Просмотров: 34
Описание:
Mainmenu/SetupMenu/GameScene
...no stairway.......
lol...can't use angled brackets on Youtube lol... Waynes World is why that's funny.
in any case I still have to make several more scenes like my Load Scene, Credits, Options, and yada yada... every time the screen switches to a new view with a new layout and different controls you need a new scene.... or you should have a new scene to keep controls organized and called per page as opposed to having a "God Scene" where everything is just programmed into the entire Game1.cs So that's what I've accomplished here a heirarchy of scenes that passes to the next scene based on a functional trigger that takes me to my gamescene loop. and the little black box in the center of the 3rd screen is my 3d camera environment.
I had my 2d tiled map rendered but I decided to not pussyfoot around with a 2d sprite based environment and instead I'm going to re-format my camera to display the tile map in quads as a 3d environment....then I have to make a centroid map that overlay's the static 2d tiles and that is where the actual game logic will be nested into.....or something like that.
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