Blackhole in Unreal Engine | Lesson 1: Material and physical objects
Автор: Unreal Viz
Загружено: 2025-09-09
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Live Unreal Engine Dev Session – Building a Black Hole System
Join me live as I dive into creating a black hole system inside Unreal Engine! In this session, we’ll start with the visuals and materials to bring the black hole to life, then set up physical objects and a functional black hole that interacts with the environment.
This is just the beginning — today we’re laying the foundation. Later, I’ll be adding the character mechanics so the black hole pulls them in by the legs, along with a stamina-based grab system to fight back.
Whether you’re here to learn, ask questions, or just hang out while I break Unreal physics (on purpose), you’re in the right place. Grab a coffee, drop your questions in chat, and let’s build something that sucks… in the best way possible.
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