64kb Challenge Limitless Selection - Map 19 - Mulambo [UV MAX]
Автор: Sweet Scarlet Plus
Загружено: 2026-02-22
Просмотров: 23
Описание:
Player: Scarlet+
Time: 05:43.54
Recorded on: Tuesday, 10 February 2026, 23:47:27
Iwad: Doom 2
Pwad: 32OF64-LR.WAD
Map: 19 Mulambo
Skill: 4
Category: UV MAX
Exe: DSDA-Doom 0.29.4 cl 2
Okay let us dance the Mulambo dance wooh!
This is one I struggled with for quite some time due to RNG, but oh so sweet when finally completing it.
Initially you have to do the arachnotron dance, letting him kill the pinkies and barrels behind you so you can escape and telefrag him.
The tiny platforming section that leads you to the two cybers, yeah if you do it too fast it's actually possible to skip a line on the last step, preventing the cybers to raise up, so take it easy on that last step or else you need to take one step back.
Getting the BFG and teleporting back to the starting area is the first RNG heavy moment, as you are very limited to how much ammo you can spend on the archviles, if you use too much, you won't have a good time on the next fight.
Stepping into the next teleporter is literally a gamble, a lot of times the cyber would immediately shoot a rocked to your face even before the teleporting animation has ended :)
On top of that, if you didn't save enough cells, you would have to walk up to him and press the lift, releasing him to "roam around the incredibly massively small room" wow thanks!
At least when having dealt with that lonely cyber, you get to stock up on cells and a mega charge before heading over to the last area..
This one screwed me over quite a bit as well during practice, getting overwhelmed by the revenants and wasting my cells too fast..
So by getting them to move out slowly, horse-shoeing them until I can squeeze through and reach the stash of cells + backback, from that point I'm more or less set, now its just a matter of time until the final doors timer runs down, releasing a group of cybers and archviles into the mess hehe.
It is still quite easy to screw up from this point because you still need to get in to that corner if you want more cells, not going to lie, getting hit by a stray rocket right at the finish line is horrible.
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