Introduction to Niagara Fluids | Dynamic Fire FX with Mesh Sampling in Unreal Engine
Загружено: 2025-05-15
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Welcome to this exciting tutorial on Niagara Fluid Simulation in Unreal Engine 5! In this video, I’ll show you how to create two stunning fluid-based effects—starting with a necromantic green fire erupting from a skull, and then moving on to an epic Burning Man effect with dynamic flames on a skeletal mesh.
You’ll learn:
✅ How to set up a fluid emitter using Niagara Fluids.
✅ How to sample static and skeletal meshes as fluid sources.
✅ Advanced techniques for customizing density, temperature, and color.
Chapters:
0:00 Introduction
0:41 Creating Fluid Source Emitter
1:46 Introduction to Grid Gas 3D Particles
5:46 Creating the Necromantic Fire FX
11:59 Creating the Burning Man FX
17:23 Final Result
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