Heavy Cargo The Truck Simulator PS5 | NEW Economy Mode Update!
Автор: Pretty Much Gaming
Загружено: 2026-02-27
Просмотров: 540
Описание:
The Update for Heavy Cargo The Truck Simulator PS5 is finally here! In this video i will read out the main patch notes, we will do a before and after comparison of the new improved graphics! Also taking a first look at the economy mode. Hope you enjoy the video!
Timestamps:
00:00 - 00:16 Intro
00:16 - 01:41 Patch Notes
01:41 - 02:36 Graphics Comparison
02:36 - 21:08 Economy Mode
21:08 - 22:38 Outro
What do you think of the new economy settings? Let me know in the comments if it makes you want to jump back into the driver's seat! If you enjoyed the update coverage, please hit the like button and subscribe for more simulator news.
Patch Notes:
Economy Mode available as a brand-new game mode
Camera behaviour during driving in the external view has been significantly improved to help prevent motion sickness
Permitted mission time of the mission “Misguided” adjusted
More leniency for speeding violations
Vehicles
SCANIA available as a new truck brand
Customizable paint jobs
Truck collision detection improved
Heavily revised driving physics
UI / UX
Interaction with the map improved
Revised various UI elements to improve usability
The estimated time, weather and time of day for the mission are now displayed in the mission information window.
Enhanced navigation in garage via mouse (PC)
Cruise control added to the secondary menu, making it accessible when the function is not assigned to the steering wheel
Graphics
Improved graphics, times of day, weather and lighting
New industrial buildings
Other
Photo mode available in the in-game menu
Bugfixes
Fixed disappearing AI vehicles at a company entrance in Stedhain
Fixed internal audio system errors when switching from the game to the main menu
Resetting the preparation task when operating the XS crane no longer causes unwanted loading loops of preparation tasks
Added missing hint for crane rotation to the left in the tutorial
Various issues related to the automatic disassembly of the crane have been fixed
Fixed unwanted loading loops in preparation tasks related to auto-reset points in Super Heavy missions
Target area for plates in the corresponding preparation task now resets correctly when the preparation task is reset
Fixed potential incorrect pathfinding at wind turbine locations outside of missions
Fixed navigation issues northwest and west of Kredau
Fixed missing collision for traffic signs at roundabouts
Fixed broken materials in the main menu (sun visor, rotating beacon) after returning from the game to the menu
Bug fixed that could prevent the "Frequent traveler" trophy from unlocking
Fixed visual glitch on guardrails at transitions between the country road and the highway
Fixed several issues regarding the allowed speed limit at the end of the highway southwest of Lütt-Jussen
Garage can now be exited via esc/b/circle
Fixed bug when displaying the light bar preview icons in the garage
Behaviour in conjunction with light bar and "central rotating beacon at the front" in garage corrected
Raised terrain at the XS crane parking spot in the mission "How far you’ve come" to fix vehicles getting stuck (DLC mission)
Corrected reset point in the target area of the mission "Tower construction" to fix trailer spawning on the road.
After parking the vehicle in the target area of the mission "Open pit tipper" the correct next task is now displayed
Fixed faulty barricade in the mission "The last voyage" that caused AI vehicles to collide with it and then disappear.
Moved the parking position at the end of the mission "Prehistoric giant on wheels" to a more suitable location (DLC mission)
Pedestrians no longer get stuck on barricades in the mission "Petrol tank for the home"
Fixed spawning and despawning pedestrians in the restricted area of the mission "Open pit tipper"
Corrected missing collision on a wall in Velslow
Fixed floating crane at the target location of the mission "Energy transition"
Fixed incorrect speed limits south of Velslow
Fixed duplicate traffic signs south of Velslow
Fixed shaking parked vehicles near the starting point of the missions "A Tractor on a Long Journey" and "Daily Business."
Fixed floating guideposts southeast of Velslow
Corrected faulty cockpit lighting in the XS crane
Fixed incorrect normals on various road sections
Fixed faulty volume control of the reverse warning sound
Drivability of the switchback in "Mass Shift" improved.
Optical glitch on PPU of modular heavy-duty trailers fixed
The tutorial hint text now matches the horizontal movement of the crane
#heavycargothetrucksimulator #aerosoft #tox2 #trucksimulator #ps5gaming
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