Xenoblade 3 Eunie Guide
Автор: Iced Coffee Gaming
Загружено: 2022-08-06
Просмотров: 740
Описание:
In this video I go over Eunie and her starting class, Medic Gunner. I also test some things to prove them and show some good early game builds for hard mode.
Eunie Notes STARTER GUIDE:
CLASS SKILLS - Medic Gunner:
1. Medical Mind - Boosts amount of HP healed from using healing Arts by 25%. Increases the amount of healing your abilities do.
2.Speed Recovery - Boosts speed of ally revival by 30% and raising healing by 10. Res allies faster
3.Ninja Healer - reduces aggro generated from healing arts by 40%. Avoid being targeted
4. Eternal Formation - Increases field effect duration by 40%.
Combat Art Notes - Medic Gunner:
1. Myopic Screen - low cooldown single target damage attack that applies Daze. Continues a reaction chain from Topple.
Break leads into Topple which leads into Daze. Daze prevents enemy actions for a few seconds, shutting them down.
2. Group Heal - AoE Heal on a lower cooldown. Heals around the user. This is one of her best starting skills as it is a
somewhat spamable AoE heal.
3. Vortex - AoE ether attack around user. Good base damage, medium recharge, heals nearby allies to max of 100% of healing power.
This is an AoE damage attack that also AoE heals, it is great to use with group heal as more AoE healing will keep your party alive.
The fact that it deals AoE damage also means Eunie will indirectly contribute to damage over time.
4. Power Ring - Medium field effect ability that increases Attack while in the ring. Low cooldown, decent duration. AOE occurs near user.
Situationally good for increasing team damage, generally more healing is better than damage boost as most early game DPS classes won't be too close
to Eunie. Duration is: Around 20 seconds. Power ring unconditionally charges Healing Ring on use by around 20%. 30%-35% damage increase
5.Ether Cannon - big single target damage on a long cooldown that reduces the affected foe's accuracy, causing them to be more likely to miss.
Debuff duration is around 15 seconds.
6. Healing Ring - AoE healing field that requires healing to build up. Heals for a lot of health to allies standing in the field.
Medium range effect, very powerful overall. Power ring seems to be good at charging this, ether cannon does not charge it. Healing charges
it slightly if health is restored. Myopic Screen does not charge it. Vortex heal charges healing ring.
140-160 , 190-210
35% - 31%
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