Prepare 3ds Max files for Unreal Engine and Unity using the Preflight plugin
Автор: SiNi Software
Загружено: 2025-04-28
Просмотров: 140
Описание:
Do you export to game engines, such as Unity or Unreal Engine, from 3ds Max?
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SiNi developed the 3ds Max plugin Preflight to prepare scenes for export automating processes found in the IgNite collection to a click-through checklist. Users work through the checklist, cleaning and optimising 3ds Max scenes in seconds.
Chapters
00:10 Preflight 3ds Max plugin introduction
00:36 Preflight step one. Select objects to export
00:47 Preflight step two. Instance objects
01:00 Preflight step three. Automate Sculpt plugin tools
01:08 Preflight step four. Fix double-faced geometry
01:24 Preflight step five. 3ds Max geometry visual diagnostics
01:35 Prefligt step six. Convert texture maps
01:46 Preflight step seven. Export to FBX
About SiNi
SiNi is a 3D artist-led software developer building 3ds Max plugins and scripts for the architectural visualisation community. Since 2016, our 3ds Max plugins have been used by thousands of archviz artists to optimise and streamline their visualisation workflows. Want to know more? Check out the links below.
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