IK Bones - The Bones of Unreal Engine #3
Автор: Unreal Indepth
Загружено: 2024-09-20
Просмотров: 1668
Описание:
IK (inverse kinematics) bones in unreal engine let you specify additional information about where your hands and feet should move.
• The Bones of Unreal
Check out the main Channel / @rancorousgames where I cover general game development and the progress of my game 'Wartribes'
In this video I explain what IK bones are and how they are and have historically been used. I explain how they are in some ways outdated but still commonly seen. This is the third video in my series on the Bones of Unreal where I aim to provide a comprehensive understanding the complex skeletal system in unreal engine 5.
QUESTION? Don't hesitate to ask below and I will do my best to help you!
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00:00 Intro
00:10 What are IK bones
01:08 Use 1: Making animations
01:43 IK bone setup
03:40 Use 2: Two hands on weapons
06:02 Use 3: Moving hands to dynamic target
09:16 Use 4: Foot IK
10:33 Use 5: Animating weapon parent bone
11:22 Use 6: Note on Retargeting
11:42 IK bones deprecated?
#UE5 #UE4 #GameDevelopment #UnrealEngine #UnrealEngine5 #Inversekinematics #IKBones #skeletalsystem #UnrealEngineTutorial #UE5Tutorial #GameDev
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